30 Sep 2011

Glass Dynamics Refraction Control [C4D R12+]

When shattering objects with transparent materials, it is necessary to control the refraction for each individual piece. Otherwise the object appears already shattered, as refraction will make the borders of the pieces visible. In this scene is a simple setup which controls the "Visible by Refraction" option of Compositing Tags. You can set the minimum force necessary to enable the refraction for the piece.

Note: Two shortcomings of the current version:

  • Once a piece falls again below the given threshold, it will loose the refraction
  • The Shadow is not affected by this setup, so borders will be visible


Last modified on Friday, 18 January 2013 03:06
More in this category: « Overlay - Command Plugin

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